

We are treated to seamless switching between SNES and NED platforms, and even switching different SID chip versions during a running Commodore 64 demo. Once the hardware has been taken care of it almost seems as though there are no classic platforms for which there isn’t a core, as a quick browse of the MiSTer forum attests.
PROJECTOR MAC SOFTWARE EMULATOR UPGRADE
This time it’s an overview from of the MiSTer project, a multi-emulator using an FPGA to swap out implementations of everything from an early PDP minicomputer to an 80486SX PC.Īt its heart is a dev board containing an Intel Cyclone SoC/FPGA, to which a USB hub must be added, and then a memory upgrade to run all but the simplest of cores.

I’m back with another of the talks from Hackerspace Gent’s NewLine conference, fresh from my weekend of indulgence quaffing fine Belgian food and beers while mixing with that country’s hacker community. Posted in Games, Nintendo Game Boy Hacks Tagged emulator, game boy, interaction, PyBoy Haven’t heard of PyBoy before? Let us introduce you. There’s so much more that can be done with this type of immersive and interactive tool outside the realm of games, and we’re excited to see where this leads and what people do with it. You’ll find the others on the games site, which allows people to create and share and build on each other’s work. Here’s a Tetris quote you can play (or watch) right now - you might recognize it from the post thumbnail. Everything is zipped up and steganographically encoded into a PNG file.
PROJECTOR MAC SOFTWARE EMULATOR PLUS
Right: a bookmarked slice of the game ROM with the rest set to zero.īasically, a Playable Quote is made up of a save state and all that entails, plus a slice of the game’s ROM that includes just enough game data to recreate an interactive clip. The system is built on a modified version of the PyBoy emulator. That’s the idea behind and ’s fantastic Playable Quotes for Game Boy - clip-making that creates a 4-D nugget of gameplay that can either be viewed as a video, or played live within the bounds of the clip. Wouldn’t it be cool to make a bookmark in a video game so you can jump right to the beginning of the action and show your friend what you mean using the actual game?

How often does this happen to you? You find yourself describing something that happened in a game to someone, and they’re not sure they know what part of the map you’re talking about, or they’ve never gotten that far. Just a thought.Ĭontinue reading “Convention Plays Pokemon On Giant Color Game Boy Costume” → Posted in Nintendo Game Boy Hacks, Raspberry Pi Tagged cosplay, emulator, game boy color, pokemon, raspberry pi, Raspberry Pi Pico Since we’re still in a pandemic, you may want to consider incorporating a mask into your Halloween costume this year. They didn’t get very far in the game, but it sure looks like they had fun trying. Things are pretty simple underneath all that cardboard: there’s a Raspberry Pi running the RetroPie emulator, a Pico to handle the inputs, and two batteries - one beefy 12,000 mAH battery for the monitor, and a regular power pack for the Pi and the Pico.Īs you’ll see in the build and demo video after the break, nearly 100 people stopped to push ’s buttons.

Then he took the rest of the build from there. The original plan was to use a small projector on an arm, like one of those worm lights that helped you see the screen, but ended up getting a secondhand monitor and strapping it to his chest. knows this, and managed to pull together a working color Game Boy costume in a few days. Standard cosplay is fun and all, but what is there for admirers to do but look you up and down and nitpick the details? Interactive cosplay, now that’s where it’s at.
